Showing posts with label Ruri. Show all posts
Showing posts with label Ruri. Show all posts

Thursday, 28 April 2011

VIRTUAL WARRIOR!

TASK: Create your own videogame. – Design a marketing strategy, pitch to class, win a prize.

1.     What is missing from the games industry?

Our idea is a Karate game for the xbox kinect, wii console and the Playstation move. Our game would be a training game much like you would if you were training in a class. There will be levels where you gain a belt at the end of each levels, obviously getting harder in ability as you go higher.  There are also extra features and levels within the levels such as fights and physical training.

2.                                                             Who is it for? Profile your typical gamer? Who is your target audience?

Our target audience would be families. ‘Virtual Warrior’ would be a family game with different levels of difficulty and multi-player features. Our typical gamer would probably enjoy similar games such as the Wii Fit, Wii Sport, Other Kinect sports games. The typical gamer would probably be traditionally sporty. Enjoy active activities.

3.                                                                                           How will you market it?

We will market this through the promotion of it through billboards and eye-catching posters with the use of Jackie Chan and Chuck Norris as celebrities to promote it, this will hopefully appeal to the target audiences.  We will also produce tv commercials in which Jackie Chan is shown fighting loads of people and then after beating them he looks into the camera and shouts ‘BUY VIRTUAL WARRIOR NOW!’

4.                                                                                     Unique Selling Point

There’s never been a karate game in which the player does the karate moves himself. With this game the player can learn Karate from their living room at an affordable price, play online against friends and be a Karate Master. You will be trained by the best karate teacher of all time, IP MAN.

Thursday, 7 April 2011

Case study of ROBOT UNICORN ATTACK

  • Developer: Spiritonin Media Games
  • Publishers: Adult Swim and Flashline Games
  • Consoles avaliable on: PC, iphone and ipad
  • Platforms: Adobe Flash and iOS
  • Realeased: February 2010
  • Media/Distribution: Browser Game
It has two sequels, Heavy Metal and Christmas

Audience: Facebook, Internet and iphone users, easy for casual gamers.

A single player game where you control a Robot Unicorn and make your wishes true. You run through a fantasy landscape and your aim is to collect as many points as possible without crashing into obstacles or falling of a cliff. The controls are very simple; theres only two buttons you click : Z to jump and X to do a rainbow attack!

The game is so popular it has its own merchandise.

For the iphone app, there have been TV adverts such as this one with the catch phrase "Is your masculinity threatened? Then you're not man enough to play!"  Here's the link!

http://www.youtube.com/watch?v=bdeg2YaUYZo

This TV spot uses fire, Like a powerful explosion (which makes the game seem explosively fun) and a deep powerful masculine voice to draw the players in, The game is made to seem awesome by the commentary, and the catchline is humorous so that it makes the game seem entertaining and fun.
Also it uses quote from reviews of the game to emphasis the amazingness of the game.

Also there are hundreds of raving reviews about the game over the internet, so for the most part the popularity of this amazing game was by word of mouth.

The game is free on the Adult Swim site, or you can buy it for your iphone in the App store for $0.99. You can also play in through Facebook.